Post by Nationals GM (Preston - Old) on Dec 31, 2009 17:33:16 GMT -8
In the last few days, there have been questions raised about the Commissioner's Office's veto policy. A major concern from several of you is how we are able to veto trades when both GMs agree to it and there are no signs of collusion, which is generally the rationale behind a veto. The four of us in the Commissioner's Office reviewing trades have been in many leagues before and we are generally very much against vetoes; however, we have seen some leagues fall apart as a result of too many unbalanced deals and we want to ensure a long and stable league where the rich don't get richer and the poor don't get poorer, so to speak.
As a result, we have been involved in long discussions over many of these deals to find what's best for the league. We understand that this process is very much subjective and there are different opinions on every player, but when we are in discussions on whether or not to approve or veto a deal (and veto is a harsh word, re-works are strongly encouraged), we try to envision a scenario in which either team can win the trade (with injuries excluded, you can't predict injuries), based on past production and future projection. If we deem that the trade is simply too lopsided and one team cannot possibly win the trade, it receives a veto. A veto, however, is not the end of the trade. Like we said before, we realize people have different opinions on players. Generally if you demonstrate to us that you make a good enough modification to the trade, which can be as easy as removing a player, the trade will pass, even if a team still wins by a decent enough margin. Almost every trade has a winner, that's what trading is about, improving your team.
As we advance throughout this dynasty, expect that there will be fewer vetoes. We have been harsher now due to the fact that we don't know many of you and we don't necessarily know that you know what you're doing. If we understand that both GMs involved in a trade have generally shown that they know what they're doing, the deal will pass. We don't want one of you to run your team into the ground and not realize it; we've seen it happen many times before and we don't want that to happen here. We ask that you be patient and trust the system. We are looking out in the best interests of the league, not ourselves, and we want this to be a fun, long-lasting league for all of us to enjoy for many years.
I hope that clears everything up!
- Commissioner's Office
As a result, we have been involved in long discussions over many of these deals to find what's best for the league. We understand that this process is very much subjective and there are different opinions on every player, but when we are in discussions on whether or not to approve or veto a deal (and veto is a harsh word, re-works are strongly encouraged), we try to envision a scenario in which either team can win the trade (with injuries excluded, you can't predict injuries), based on past production and future projection. If we deem that the trade is simply too lopsided and one team cannot possibly win the trade, it receives a veto. A veto, however, is not the end of the trade. Like we said before, we realize people have different opinions on players. Generally if you demonstrate to us that you make a good enough modification to the trade, which can be as easy as removing a player, the trade will pass, even if a team still wins by a decent enough margin. Almost every trade has a winner, that's what trading is about, improving your team.
As we advance throughout this dynasty, expect that there will be fewer vetoes. We have been harsher now due to the fact that we don't know many of you and we don't necessarily know that you know what you're doing. If we understand that both GMs involved in a trade have generally shown that they know what they're doing, the deal will pass. We don't want one of you to run your team into the ground and not realize it; we've seen it happen many times before and we don't want that to happen here. We ask that you be patient and trust the system. We are looking out in the best interests of the league, not ourselves, and we want this to be a fun, long-lasting league for all of us to enjoy for many years.
I hope that clears everything up!
- Commissioner's Office